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NVIDIA PhysX SDK 3.0 Released

12.05.2011

NVIDIA PhysX SDK 3.0 Released

For game developers and dynamic simulation systems NVIDIA has released a new version of toolkit for developers and integration of PhysX engine –PhysX SDK 3.0.
The new version has the following new features:
- Upgraded and significantly rewritten PhysX engine
- Focus on consoles and emerging gaming platforms
- Improved multi-threading
- Reworked vehicle model
- New Serialization API
- Aggregates & Broadphase Clustering
- Double Buffering
- Articulations
- Deformables and force fields
- Distance based collision detection
- PhysX Visual Debugger support
- Mesh scaling
- Non-simulation objects

Source: http://render.ru/

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